1 - 10 of 18 results

Warhammer Fantasy Roleplay

Currently unavailable

Notify on availability
£42.95
Price incl. VAT, plus delivery

Warhammer Fantasy RPG 4th Edition Core Rulebook

from Cubicle 7

Can’t put it down, can you? You know what’s in here. You’ve seen them. The twisted ones, the arrogant ones, the lost ones. Oh, you’d like to walk away and life be all cake and daisies, but you know you’re going here instead. You’ll try to convince yourself it’s because you’re greedy for the loot, or can’t resist a fight, but we all know the truth. So ready your sword, clean your pistol, and watch out for that dog – he might be small but he’s unreasonably vicious. Warhammer Fantasy Roleplay takes you back to the Old World. Get the gang together, create your (anti)heroes, and set off to make your way through the vile corruption, scheming plotters and terrifying creatures intent on destruction.

The Warhammer Fantasy Roleplay Rulebook contains everything you need for grim and perilous roleplaying adventures in the Old World.

320 pages, hard cover and full colour.

We also recommend

* Prices incl. VAT, plus delivery

Browse this category: Warhammer FRP

Warhammer Fantasy Roleplay GM Screen

In stock

£22.99
Price incl. VAT, plus delivery


Warhammer Fantasy RPG GM Screen From Cubicle 7

Warhammer Fantasy RPG 4th Edition GM Screen

Standing tall like the walls of Altdorf themselves, the Warhammer Fantasy Roleplay Gamemaster Screen presents a handy summary of all the important rules of WFRP alongside a variety of useful Gamemaster tools. It is accompanied by a Gamemaster's Guide full to bursting with tips, tricks, and optional rules to expand your campaigns in new and exciting directions.

With breathtaking artwork of the Old World's festering cities to one side, and all the tables, rules, and references a GM could want on the other, the Gamemaster's Screen is the perfect accessory to keep all of your nefarious plans secret from the prying eyes of your players. Accompanying the screen is the Gamemaster's Guide, a 32-page booklet crammed full with indispensable articles for GMs both new and old.

The Gamemaster's Screen and Gamemaster's Guide Includes:

  • The Gamemaster Screen: A four-panel standing screen covered in everything you could ever need from Conditions and Trappings to NPC quirks and Motivations.
  • A Guide to Gamemastery: A guide to learn the process of building compelling campaigns and adventures, Including how to start a campaign with a bang, and loads of advice for running the best WFRP games possible ensuring they are given the depth they deserve.
  • What makes Warhammer: Articles discussing the core themes of WFRP, there to help you run the most Warhammery games possible.
  • Running Your Game: An examination of some of the core rules of Warhammer Fantasy Roleplay, including Advantage, Character Death and Dooming, Motivations, and more, all explored with new optional rules and random tables.

The WFRP Gamemaster’s Screen is an essential addition to every GM’s arsenal. No matter your style of play, you will find a wealth of useful articles, tools, and new rules to expand your games of WFRP.

We also recommend

* Prices incl. VAT, plus delivery

Browse this category: Warhammer FRP

Warhammer Enemy In Shadows Companion

In stock

£26.99
Price incl. VAT, plus delivery


Warhammer Fantasy RPG 4th Edition Enemy In Shadows Companion (The Enemy Within Campaign - companion volume 1) from Cubicle 7

The Enemy in Shadows Companion is an indispensable guide to the first part of the epic Enemy Within campaign, the classic WFRP adventure that inspired a generation of gamers. Packed with additional rules, optional NPCs, tantalising adventure hooks, and wise words of advice for new and veteran GMs alike, it is the perfect addition to enhance your experience of the Enemy Within, or any other WFRP adventure.

Enemy in Shadows Companion includes:

Exclusive insight and commentary from Warhammer Legends Graeme Davis and Phil Gallagher.

The Empire: a look at the foremost power of the Old World, its politics and influence.

Travel in the Empire: road travel, mounts, vehicles, and the hardy Road Wardens who struggle to keep the byways of the Empire open.

A plethora of new NPCs to aid, hunt, frustrate, and scoff at your players.

The Purple Hand: An in-depth look at that most insidious of cults, including a full new Career, The Cult Magus of Tzeentch.

25 new Chaos spells for the mad, the desperate, and those unafraid to wield true power.

Three classic encounters, including the beastly Pandemonium Carnival and its terrible menagerie of monsters, not all of whom are caged.

The classic adventure The Affair of the Hidden Jewel, a dramatic tale of heroics and intrigue with fully updated rules.

The Enemy in Shadows Companion is the perfect addition to any group playing through the Enemy Within or any other campaign in the Empire.

We also recommend

* Prices incl. VAT, plus delivery

Browse this category: Warhammer FRP

Warhammer Power Behind The Throne

In stock

£29.99
Price incl. VAT, plus delivery


Welcome to part 3 of the revised and updated Director's Cut of the Enemy Within one of the most highly regarded roleplaying campaigns ever written!

Power Behind the Throne, arguably the best WFRP adventure ever written, carries on from where Death of the Reik left off, taking your brave heroes from Altdorf to the city of Middenheim, a towering city­state in the north of the Empire where trouble brews and a play for power is made.

Power Behind the Throne Includes:

  • The next adventure of the Enemy Within campaign: Power Behind the Throne, which is revised and updated by Graeme Davis, legendary WFRP author, and one of the original writers of the campaign. This adventure is significantly expanded, making it the largest adventure so far in the Enemy Within campaign, and an unmissable experience for any roleplaying fan.
  • A wide selection of 'Grognard Boxes' that add entirely new ways to play through the adventures, ensuring even those who have played the Enemy Within campaign before will find Power Behind the Throne fresh and new.

The Enemy Within is the campaign all roleplayers should play at least once in their lives, making Power Behind the Throne an essential purchase for all gamers.

We also recommend

* Prices incl. VAT, plus delivery

Browse this category: Warhammer FRP

Warhammer Middenheim City Of The White Wolf

In stock

£29.99
Price incl. VAT, plus delivery


Famed for its impregnability, set atop the mighty Fauschlag, struck flat by Ulric’s fist, Middenheim commands authority over all who stand beneath its towering presence. Hewn from living rock by peerless Dwarf skill, it is a striking fortress city where Ulric, the God of War, Winter and Wolves, reigns supreme. The sacred Eternal Flame burns pure and bright, in the heart of a city famed throughout the Old World, riven by dark cults, clambering merchants, and seditious schemers. Middenheim has little room for heroes, and less time for wasters, but for canny opportunists with the will and grit to carve a small piece of something better? Well, they might stand a chance.

Middenheim: City of the White Wolf takes players out of the familiar Grand Province of the Reikland, and drops them in the centre of Ulrican influence and power in the Old World. Middenheim sits at the heart of the Empire’s Northern expanse, and is the perfect setting for endless grim and perilous adventure!

Each district of the expansive city is carefully detailed, with locations, plot hooks and NPCs too numerous to list.

A beautifully illustrated map, provided with both GM and Player versions, shows off the city in exquisite detail. Need an Inn in the Altmarket? A Pawnbroker in The Kleinmoot? Details on the Kisvilite Embassy? Middenheim has everything you require. Middenheim: City of the White Wolf distils the best of previous writing on the chosen city of Ulric, and combines it with new creatures, new NPCs, new locations, and rules to create the ultimate sourcebook for groups wishing to adventure in Middenheim and its surrounds.

Full rules for creating Middenheimer, Middenlander and Nordlander Characters are included, along with a new career for true devotees of Ulric.

A stand-alone book, Middenheim: City of the White Wolf also makes an excellent supplement for those intending to run Power Behind the Throne, part three of The Enemy Within campaign.

While the companion content is very focuséd on the events of Power Behind the Throne, this book provides more details on the city for GMs who are happy to let their groups explore more widely. It details Middenheim around 2512 IC, prior to the events of The Enemy Within, but includes an appendix with updates on how future events are set to alter the city.

Middenheim: City of the White Wolf includes:

  • A History of Middenheim: A timeline of events leading up to the present day, detailing the cities past as a stronghold of the Ulrican faith and one time home to the usurper Wolf Emperors
  • A Visitors Guide: Eighty pages of detailed locations, NPCs and plot hooks set throughout the city’s many districts
  • Dark Cults of Middenheim: A run down on the cults and conspiracies that make Middenheim their home, any one of which could threaten the very fabric of political, cultural, or religious life in the city
  • The Duchy of Middenheim: Middenheim is more than just a city — it also commands the territories that surround it, as far away as coastal Nordland.
  • The Duchy of Middenheim provides details on regions directly within ambit of the city, as well as the often fractious nobility that control them Bestiary, Characters and more: Additional beasts, new Character options for creating local adventurers, and the Wolf Kin career for those willing to embody the spirit of Ulric in all things.

Middenheim: City of the White Wolf is an excellent and entertaining addition to any gaming table. Packed with lore, NPCs, and exciting adventure hooks, it will kickstart your next adventure in Warhammer Fantasy Roleplay!

We also recommend

* Prices incl. VAT, plus delivery

Browse this category: Warhammer FRP

Warhammer Archives of the Empire Vol 1

In stock

£26.99
Price incl. VAT, plus delivery


Just North of Altdorf, not far from the village of Frederheim, the cult of Shallya maintains a Hospice. Behind its imposing walls, troubled souls are given succour, and a lucky few find respite. Not so for one of its denizens, however, who is tireless in her mission to compile a record to outlive the world — her Archives of the Empire.

The End Times are coming, and her quill is ceaseless in a frantic race against time. Her letters find their way to every corner of the Empire. Each missive begs its recipient to reply with thoughts on some specific matter. She claims to be Princess Isabella von Holswig-Schleistein, sister to Emperor Karl-Franz I. Stranger still, some who reply seem to share in this delusion.

Welcome to Archives of the Empire: Volume I. A fascinating and diverse collection of articles on topics that cover the length and breath of the Old World. The first volume focuses on the other species, Dwarfs, Elves and Halflings, whose presence enriches (or enrages) the world of Warhammer Fantasy Roleplay. Volume I details new locations, careers, and NPCs perfect for inclusion in your next WFRP adventure.

Archives of the Empire includes:

  • Karak Azgaraz: An exploration of a Dwarf Hold that, though it has seen better days, still holds strong in mountains that loom beyond Ubersreik, at the very edge of the Empire
  • Imperial Dwarfs: While they think of the Karak’s as their true home, many a dwarf has never set foot on ancestral lands, instead living at the very heart of the Empire
  • Halfling Clans: From Skelfsiders to Thorncobbles, Rumsters to Lowhavens, learn about the Empire’s Halfling very extended clans and multiple families
  • A Guide to the Mootland: Join the simple folk of the Mootland for a Grand Tour of their fertile province, its farms and villages, rivers and forests. Now, make sure to smear yourself with this or the Bramblebeaters will get you…
  • The Laurelorn: Delves into their politics, culture, and the threats that haunt this ancient colony of Elves, nestled between Nordland and the Wasteland, which survived to the modern day.

Archives of the Empire is an excellent and entertaining addition to any gaming table. Packed with lore, NPCs, and exciting adventure hooks, this collection will kickstart your next adventure in Warhammer Fantasy Roleplay!

We also recommend

* Prices incl. VAT, plus delivery

Browse this category: Warhammer FRP

Warhammer Altdorf Crown of the Empire

In stock

£39.99
Price incl. VAT, plus delivery


Altdorf: Crown of the Empire. Altdorf is the capital city of the Empire and the birthplace of Sigmar Heldenhammer. It is the most populous city in the Old World, and the site of several famous and majestic landmarks. The Imperial Palace and the Grand Cathedral of Sigmar are monumental edifices, larger than whole districts of smaller cities. The Colleges of Magic tower over the banks of fog that blow in off the Reik, venting gouts of sorcerous fire and fume. Altdorf has another side to it, in the teeming rookeries of the East End and the bustling Dockland to the north, gangland intimidation and revolutionary fervour are felt more keenly than the word of Sigmar’s priests, or the rule of the Emperor’s laws.

Altdorf: Crown of the Empire is a fascinating and entertaining 224-page guidebook to the capital. Standing on the confluence of two of the greatest rivers in the Empire, Altdorf is a nexus of power: government, religion, magic and military. Each district is carefully detailed with a wide variety of locations, plot hooks, and NPCs. A beautifully illustrated map, provided with both GM and Player versions, shows off the expansive city in exquisite detail. Whether Players wish to explore the Street of a Hundred Taverns, involve themselves in intrigues at the Imperial Palace, seek to topple the established order alongside Altdorf’s revolutionary factions, or dominate the city’s underworld as part of the warring dockland gangs, the book has all you need.

Altdorf: Crown of the Empire is extensively researched; combining details derived from over 30 years, including stories, sourcebooks, and roleplaying scenarios, with new material to create the ultimate sourcebook for thrilling adventures in the capital. Old favourites such as ‘Filthy’ Harald Kleindeinst and Rosanna Ophuls are updated to be uséd in the fourth edition of Warhammer Fantasy Roleplay. Characters from Warhammer Fantasy Battle with links to Altdorf, such as Reiksmarshal Kurt Helborg and Supreme Patriarch Thyrus Gormann, are described in detail. A host of new NPCs have been added to illustrate the vast diversity of folk who call the capital their home.

Whilst Altdorf: Crown of the Empire contains enough plot hooks and interesting locations to be the site of hundreds of adventures, it is also a perfect complement to the Enemy Within campaign. The Characters may turn the fleeting visits to Altdorf described in Enemy in Shadows, Death on the Reik and Power Behind the Throne into detailed explorations. The capital will also play a pivotal role in the forthcoming fifth part of the campaign, Empire in Ruins.

Altdorf: Crown of the Empire includes:

  • Myths and legends associated with the area and the great men and women who have contributed to Altdorf’s cultural pre-eminence, past and present.
  • How Altdorf is Ruled: A detailed examination of both secular and religious power in Altdorf, and the checks nobles from other provinces attempt to place upon them. The major knightly orders that call the city home are described. On the streets of the East End and Dockland the power of the gangs has as much impact as the edicts of the House of the Third Wilhelm, and their organisations and methods are the subject of numerous articles and adventure hooks.
  • A Visitors Guide: The city is divided into three great quarters, each comprised of several distinct districts. There is the wealthy South Bank, centre of religious and political power, the City North, a buzzing commercial hub and home of the Colleges of Magic, and the East End, a maze of decaying rookeries and noisome industrial sprawl.
  • Altdorfers: Over 45 NPCs are examined in detail, providing a broad selection of the great city’s citizens and denizens. From penniless revolutionaries and forlorn mutants to the worthies of Altdorf’s court. The peculiarities of what life is like for Altdorf’s Elves, Dwarfs, and Halflings is examined, and lurking in the city’s dark are Skaven agents, and the followers of Chaos gods.
  • Beneath the Streets and Beyond the Walls: Altdorf extends down into the mud and beyond its walls. Visitors arriving on foot from Nuln are treated to the booming and flashing of the Artillery Fields, whilst those from Marienburg are assailed by the magnificent sight (and ammonium stench) of Altdorf’s Demigryph pens. Beneath the city, the Dwarfs labour to prevent the flooding of their ancient subterranean district, whilst monsters and cultists stalk through the catacombs.
  • And more: The cultural life of Altdorf has options for rich, poor and middle class; the skill of psychometry can be learned by those with the talent for it; vision-inducing Dreamwine can be purchased from some of the venues of the Street of a Hundred Taverns.

Altdorf: Crown of the Empire is an excellent and entertaining addition to any gaming table. Packed with esoteric lore, suspicious NPCs, distinctive locations, and intriguing adventure hooks, it is the perfect guide with which to add additional depth and detail to your games of Warhammer Fantasy Roleplay!

We also recommend

* Prices incl. VAT, plus delivery

Browse this category: Warhammer FRP

Warhammer Empire in Ruins

In stock

Old price £34.99
£32.99
Price incl. VAT, plus delivery


Empire in Ruins - the final part of the Enemy Within Campaign - Volume 5 - from Cubicle 7

'I saw a blasphemous city coming down from the heavens and as it descended, the people cried out in woe! I saw death, madness, and transformation as the Exalted Lord brought his Master’s realm to the Crown of the Empire.’

Empire in Ruins is the fifth volume of the revised and updated Director’s Cut of The Enemy Within, one of most highly regarded roleplaying campaigns ever written.

After the events of The Horned Rat the heroes have won the respect and trust of many in Middenheim, but before they can capitalise on their renown the Empire descends into the turmoil of civil strife. In the final part of the five-part series of grim and perilous Warhammer Fantasy Roleplay adventures, a number of threats that the Characters may have thought far behind them reassert their influence. Icons of authority and leadership are found wanting, and the greatest nation in the Old World appears destined to shake itself to pieces. Only by undertaking a dangerous journey can the Characters prevent the ruination of all they hold dear.

Empire in Ruins Includes:

The fifth part of The Enemy Within campaign, conceived by legendary WFRP writer Graeme Davis with contributions by a team of talented WFRP writers.

The schemes of the Altdorf cell of the Purple Hand, whose plots place those of Karl-Heinz Wasmeier and the Middenheim cell in the shade.

The ambitions of a certain Magister Impedimentae, how they coincide with the grand designs of the Purple Hand, and how they diverge.

A culmination of controversies that have featured in adventures over the past few years.

The true architect of the Ubersreik takeover, the rouser of Beastmen and mutants, the inspiration of Daemonologists and heretics, shall be revealed.

Memorable villains such as the Madcraw tribe, the Threshers, and the multifarious departments of the remaining Purple Hand.

We also recommend

* Prices incl. VAT, plus delivery

Browse this category: Warhammer FRP

Warhammer Empire in Ruins Companion

In stock

£26.99
Price incl. VAT, plus delivery


Empire in Ruins Companion - to accompany the Enemy Within Campaign Volume 5 from Cubicle 7

The Empire in Ruins Companion is the fifth and final of our five-part series of companion volumes to the Enemy Within campaign.

The essential companion to campaigning in a shattered Empire is packed with supplementary material to not only expand Empire in Ruins but also provide an indispensable guide to any WFRP games set within the fractured nation.

Empire in Ruins Companion includes:

Alternative Empires, features the ramifications of the fulfilment of the ambitions of Yann Zuntermein, Karl-Heinz Wasmeier, or the late Kastor Lieberung.

More Madcraw, the Night Goblins and their depredations return with more details on this extraordinary remote tribe, including several new tribe members that might trouble any adventurers who stray into their territory.

The Place of the Shining Rock, more details and fascinating lore on this sacred site holy to both Sigmar and Ulric, its storied past and geography.

Altdorf in Chaos, highlights the several unusual phenomena that could occur in the Crown of the Empire as the Enemy Within nears its thrilling climax.

The Imperial Ostlanders, who are these brave frontier folk, ably commanded by Reikhardt Mathis Sievers, and what part might they play in Empire in Ruins?

The Nordland Question, during the Turmoil that shakes the Empire, many provincial areas make a play for greatness at this time. Nordland’s history and notable personalities show rebellion was inevitable sooner or later.

The Siege of Diesdorf, under the looming threat of the Red Crown, can the Diesdorf Council keep their town in good order?

The Bigger They Are… An Ogre as a judicial champion means most trials are decided before they begin.

The Triumph of the Gravelord: Will the Gravelord (everyone’s favourite self-obsessed Necromancer) who has stalked the Characters since Death on the Reik, achieve supremacy?

We also recommend

* Prices incl. VAT, plus delivery

Browse this category: Warhammer FRP

Warhammer The Horned Rat

In stock

£29.99
Price incl. VAT, plus delivery


The Horned Rat DIrector's Cut Part 4 of The Enemy Within Campaign from Cubicle 7

‘My Friends in Change, we have sown glorious chaos but to bring the Time of Changes we must act as one under a Champion In Shadows.’

The Horned Rat is the fourth volume of the revised and updated Director’s Cut of the Enemy Within, one of most highly regarded roleplaying campaigns ever written.

Building on the dramatic events at the end of Power Behind the Throne, recruiting your brave heroes into the service of the city of Middenheim for more drama and intrigue. In the penultimate volume of the five-part series of grim and perilous Warhammer Fantasy Roleplay adventures, the tables are turned as enemies that have pursued the Characters since the beginning of the epic campaign are forced to defend themselves. The time is right to uncover their schemes and break apart their organisation. The Characters cannot afford to relax their guard and celebrate their victories, as a new threat emerges from beneath their feet.

The Horned Rat Includes:

The fourth part of the Enemy Within campaign, conceived by legendary WFRP writer Graeme Davis with contributions by a team of talented WFRP writers.

A toolkit to exploring Middenheim’s complex undercity, a vast environment filled with hazards and intrigues.

A series of investigations dealing with the implications of the action in Power Behind the Throne and leading to the realisation of a new threat, far greater than anything the Characters have faced in their previous adventures.

Descriptions of an ongoing and deepening crisis in the Empire, to be resolved in the final instalment of the Enemy Within campaign.

The Enemy Within is the campaign all roleplayers should play at least once in their lives, making The Horned Rat an essential purchase for gamers.

We also recommend

* Prices incl. VAT, plus delivery

Browse these categories as well: RPGs, Warhammer FRP
1 - 10 of 18 results